SVE Instruction List by Dougall Johnson
FADDV: Floating-point add recursive reduction to scalar
FADDV Dd, Pg, Zn.D (SVE (SME
float64_t svaddv[_f64](svbool_t pg, svfloat64_t op)
128-bit SVE

Sum active 64-bit float elements from (1), using a tree reduction, storing the result in (2). Inactive elements are interpreted as +0.0.
256-bit SVE

Sum active 64-bit float elements from (1), using a tree reduction, storing the result in (2). Inactive elements are interpreted as +0.0.
512-bit SVE

Sum active 64-bit float elements from (1), using a tree reduction, storing the result in (2). Inactive elements are interpreted as +0.0.
Larger sizes
1024-bit SVE

Sum active 64-bit float elements from (1), using a tree reduction, storing the result in (2). Inactive elements are interpreted as +0.0.
2048-bit SVE

Sum active 64-bit float elements from (1), using a tree reduction, storing the result in (2). Inactive elements are interpreted as +0.0.
Report mistakes or give feedback
Inspired by and based on the x86/x64 SIMD Instruction List by Daytime.