SVE Instruction List by Dougall Johnson
# FMINNMV: Floating-point minimum number recursive reduction to scalar

FMINNMV Hd, Pg, Zn.H (SVE (SME

float16_t svminnmv[_f16](svbool_t pg, svfloat16_t op)

## 128-bit SVE

Find the minimum number (i.e. non-QNaN) of active 16-bit float elements from (1), using a tree reduction, storing the result in (2). Inactive elements are interpreted as QNaN.

## 256-bit SVE

Find the minimum number (i.e. non-QNaN) of active 16-bit float elements from (1), using a tree reduction, storing the result in (2). Inactive elements are interpreted as QNaN.

## 512-bit SVE

Find the minimum number (i.e. non-QNaN) of active 16-bit float elements from (1), using a tree reduction, storing the result in (2). Inactive elements are interpreted as QNaN.

## Larger sizes

## 1024-bit SVE

Find the minimum number (i.e. non-QNaN) of active 16-bit float elements from (1), using a tree reduction, storing the result in (2). Inactive elements are interpreted as QNaN.

## 2048-bit SVE

Find the minimum number (i.e. non-QNaN) of active 16-bit float elements from (1), using a tree reduction, storing the result in (2). Inactive elements are interpreted as QNaN.

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Inspired by and based on the x86/x64 SIMD Instruction List by Daytime.